Games for Health: Research, Development, and Clinical Applications (G4H), a new, peer-reviewed journal dedicated to the development, use, and applications of game technology for improving physical and mental health and well-being, will begin bi-monthly publication this fall. According to publisher Mary Ann Liebert Inc, the journal breaks new ground as the first to address this emerging, widely recognized, and increasingly adopted area of health care.
Forthcoming articles for early issues of G4H include research on the effectiveness and design strategies of games intended to develop the social skills of people with conditions such as autism, exergames aimed at motivating more activity in physical education classes, and an alternate realty game designed to increase physical activity.
Click here to read an article posted yesterday in News Now on virtual reality applications for people with stroke.
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