Skip to main content

Egamers-800x300.png

Technology consulting firm Activate estimates that more than 250 million people worldwide watch electronic sports or professional gaming, and most of them also play. Over the last decade, esports has become a billion-dollar industry, and personalities such as Kuro Takhasomi, Damon "Karma" Barlow, and Tyler "Ninja" Blevins have become as popular in their sport as are LeBron James and Tiger Woods in theirs.

As in any sport, players get injured. A study published in 2019, based on anonymous electronic surveys sent to 65 collegiate esports players from nine universities across the United States and Canada, found that players practiced between three and 10 hours per day. The most frequently reported complaint was eye fatigue (56%), followed by neck and back pain (42%), wrist pain (36%), and hand pain (32%). Forty percent of players did not participate in any other form of physical exercise. Among the players surveyed, only 2% had sought medical attention, according to a 2019 study by Donoghue DiFrancisco and colleagues that was published in the British Medical Journal.

Log in or create a free account to keep reading.


Join APTA to get unlimited access to content.


You Might Also Like...

News

Toward a More Diverse Profession: 'Flash Action' Advocacy Coming Oct. 20-21

Oct 15, 2021

The 2021 APTA Flash Action Strategy begins with a virtual event, followed by a two-day effort to support a proposed federal grants program.

News

Historic Physical Therapy Leader Geneva Johnson Dies

Oct 15, 2021

A founder of the nation's first graduate program in physical therapy, Johnson's influence is still being felt throughout the profession.

Perspective

Social Studies: PTs' Tips on Using Social Media To Amplify the Profession

Oct 15, 2021

Sharing the benefits of physical therapy on social media.